Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Hi!
I wonder how do I create a glas shader?
It shuld be a transparent objekt, when you look trough it you shuld see the whats on the other side, but not clearly! I shuld look a bit moudulated, like i real word. take a glas and look trough it and you will know whant I mean. Help? :bgreen:
alias used to have a glass tutorial on their site. I made the shader myself and stuck it up on my website (link in signature). You can find it in the Maya Downloads section. If you open it in hypershade and right-click and graph the shader, you will see how it is put together. Do you want to actually know how to make it or will stealing mine for the time being be good enough?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off