This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
well im gonna make a few diff scenes with some diff temple and stuff like that. then im gonna make some futuristic cities. the temple scenes are gonna be desert like. kinda all like the star wars scenes
ok well so far i have made a humanoid robot. and he doesnt kno where he is at and he will be traveling around the scenes. then he gets on his ship. and
I would have the robot be totally confused not knowing who he is or what he is... and because of all the confusion he goes crazy and starts killing everybody!!!!
Crazy idea-no! Epic idea- Yes!
Watch Space Wars at www.3dden.co.uk now!
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and i was wondering if sum1 wouldnt care to help me learn how to get started on texturing stuff. im completely new at texturing so i could use the help
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