This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I need som help, i want to know how i get the edge on a poly model i cut i half to get "bigger" like kurt have in the assult mech tutorial. Like the edge is now (defult) it is hard to se it some time when i want to merge vertices on to half.
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