Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 28-10-2002 , 10:36 PM
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moving isoparms

Hi guys, does anyone know if it's possible to move isoparms? I know you can insert new ones, rebuild surfaces, and move the hulls, but what if you want to move an existing isoparm to an exact location?

# 2 28-10-2002 , 10:47 PM
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Hmm...I believe you can't actually move them but you can grab an isoparm and drag it along the surface (it shows as a yellow dotted line). Then you can Insert Isoparm there and delete the old one...

*edit*
You might want to delete the history before you remove the old isoparm...


Kari
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Last edited by kbrown; 28-10-2002 at 10:50 PM.
# 3 29-10-2002 , 12:40 AM
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so move/insert new isoparm, delete the history, and then delete the old isoparm? Just out of curiosity, why do you have to delete the history at that point in the process?

# 4 29-10-2002 , 07:41 AM
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Well, I just did a quick test and it screwed up my model if I didn't delete the history...


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# 5 29-10-2002 , 01:47 PM
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I delete by type only when im pretty much finished modeling a section or thing.

Kurt

# 6 29-10-2002 , 05:52 PM
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That's pretty much what I thought, Kurt, but there are some times when a process just doesn't work correctly for me unless I delete history of an object. I wish I understood that a little better.

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