Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I have created one mouse to my school project, ....
the surface which cover the mouse, I would like has look like as glass......but I don t know What best way....
which shader shall I use?
How much I leave the transparency.......which colour should I use, white?......I would like a clear glass......but when has some light....the light reflect, giving a look that there are a glass there....
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