Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 16-05-2006 , 01:05 PM
ryo's Avatar
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Devilclown

HI I'm new .. this is my first post n this my first character modeling,
n I'm still learning about anatomy. Any critics and comments are welcome ...

# 2 16-05-2006 , 01:14 PM
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no picture ..did you attach it ?

# 3 16-05-2006 , 01:19 PM
ryo's Avatar
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I'm sorry here my image

Attached Thumbnails
# 4 16-05-2006 , 01:27 PM
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Nice model. It would be great textured.
Dont know if its just me but the end of the arms look a little wierd but still nice job:nod:
It could be a model in that game twisted metal. reminds me of it


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 5 16-05-2006 , 05:08 PM
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this is cool and VERY original.

clown shoes
muscular body
and horns

dont see that everyday.


A pint of example is worth a gallon of advice!!
# 6 22-05-2006 , 12:39 PM
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Ha ha - crazy model mate!

The only thing that is bothering me is that the muscles look a little bit too compartmentalized. This is especially noticeable in the arms and the chest area. I would focus on making the muscles flow into one another, rather then seperating them into segments. The muscles on the back are working a lot better and look much more natural.

Hope this helps! user added image

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