This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
just wait till tomorrow when the video tut on skeletons by Kevin comes out and you will know- I think that a dog's skeletons is nearly the same as a cats one...
In the second part I will e adding the ik handles and getting the dog skeleton to move in a correct manner - so this should clear things up for you as long as you have done part 1
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