I'm trying to model a scene by Piranesi. As you can see, he uses standard 2 point perspective with 'true' verticals.
The left and right vanishing points match up pretty much ok, but Maya's verticals are way out - getting worse towards the edges of the reference.. I've tried altering various camera settings, but i can't even get close.
Any tips or suggestions would be really appreciated.
Thankyou
