Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 04-03-2009 , 08:55 PM
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Mumm-Ra

I've started the same comp as tweety, but i've not got as much time to do stuff. user added image

Here is what i've been doing on the computers at work.

yesterday
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today
user added image user added image user added image

I'm trying to model this more than zbrush it. I think i will just use zbrush for adding some alpha stuff and what not.

# 2 05-03-2009 , 08:43 AM
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Looks nice, I might be tempted to distribute some of the edges that go to the ear.

Theres also a part on the cheek that looks a little strange with the SMP, and maybe breaks the edge flow in that area, any chance of a STD wire?


"No pressure, no diamonds" Thomas Carlyle
# 3 05-03-2009 , 04:06 PM
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sure i'll get the wires up when i get home.

I agree steve, i will see if i can take a couple of edges out and spread them out a bit.

# 4 05-03-2009 , 07:44 PM
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here we go
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i made a start on the bandages...

# 5 06-03-2009 , 12:06 AM
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Looking good so far


# 6 06-03-2009 , 10:07 AM
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You could terminate some of those wrinkles on the temple area so they don't spread into the ear area, as even if you were animating him it would be an area that wouldent move that much, good practice like in my mind


"No pressure, no diamonds" Thomas Carlyle
# 7 06-03-2009 , 01:22 PM
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i've started modeling the bandages as a test because i'm not giving him and ear and just modeling a lump in the bandages. do you think i should still delete some or reroute them somewhere?

# 8 14-03-2009 , 07:38 PM
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here is a small update, not had much time this week as i went to Stockholm at the weekend and they've changed my shift at work so i dont get as much computer time user added image

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# 9 14-03-2009 , 07:40 PM
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Did you use Zbrush for that high level mesh or you use only maya

# 10 14-03-2009 , 07:42 PM
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just maya so far.

# 11 15-03-2009 , 06:48 PM
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bottom teeth

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# 12 15-03-2009 , 11:14 PM
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this is a quick lighting setup with the default lambert on...

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just been to a pub quiz so nothing major tonight. user added image


Last edited by honestdom; 15-03-2009 at 11:22 PM.
# 13 16-03-2009 , 06:40 AM
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incredible detail for a mesh thats just been modelled in maya cant wait to see what you do to him in zbrush

# 14 16-03-2009 , 09:22 PM
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thanks man, i think i might put it in zbrush now.

# 15 23-03-2009 , 07:56 PM
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Not had much time recently but i finish work early all this week so i should get lots more done

Update

user added image

some UVing

user added image

I've UV'd the head but i still want to do some more tweaking so i will probably end up redoing it...

I also still have loads more bandages to do. user added image


Last edited by honestdom; 23-03-2009 at 07:58 PM.
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