Hey everyone, Im making an animation with a glowing ball effect, and have a Blinn floor which reflect the characters and objects in the set. But when the glow comes into the floor I just see the object plain texture, not the glow effect on the shader. Im rendering with mental ray, and I was wondering if i forgot to change some setting, or if its even possible to get to see the glow in the Blinn's reflection. Heres what I mean :
