This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I'm sure this has been answered in some capacity somewhere but maybe someone can get me on the right path.
What I'm looking to do is drive some animation by music. I saw a tutorial a while ago that started in after effects by using the convert audio to keyframes options, then attaching that to the opacity of a white plane. They rendered that image sequence and pulled it into Maya from there I think they used a plugin to drive the shape of a plane.
Is there anyway to do something similar without a plugin? Really all I'm looking to do is drive just the Y scale of a cube from the sound clip.
Any help would be much appreciated as always!! Thanks guys!
If you can capture the music as a graph, you could copy and paste that into the graph editer to Y scale of your cube. Not done much of this but I think that should work.............dave
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