This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Does anyone know a good texturing tutorial wich teach & explain how normal map works? I saw a lot texturing tutorial on this site but no clue wich is about normal maps.
If you know one> sm, dt, u-tube.... let me know pls.
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