This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
working on a project for Liz Vicious comics by making it come to life in 3D, or at least attempting to. Here's a WIP of the basic imp that shows up in the comic, just the head so far.
Do you have a proxy cage on it? looking good, there are a few spots I would look at. Right above the brow there is a 7 sides face, and then above the second upper tooth there is a 5 sided and above the first upper tooth.
Posting a pic, you can either try and get rid of a few of those loops or go with what I did, I dont know if my idea was the best but it would get rid of them.
Sorry MamoruK but I think you need to start again, you have to meny ngons (polys with more then 4 sides) and tri's to fix it would be easier to start again maybe first look at some tutorials..................dave
I know what you are saying MamoruK (using the smooth poly will turn those into 4 sided polys) but it will still be a bad mesh, if you want to animate it, it will deform in odd ways and I think texturing will also be effected..............dave
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