This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
well, my problem is not to make an object look metallic, but to make an object, which would have metallic and non metallic parts. i couldn't find out how to apply anisotropy to some faces, but not to the whole object.
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