This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Well, my time at Sony (game cinematics) was short lived And I'm now back to looking for work. I learned a lot while I was there, and it was a fun experience. Also wanted to share my website with you all, that I got from simplyhosting.com
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