This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I have an amimation i need to comp with live footage but can't get it smooth enough. It's only 20 frames long and it's a jet flying overhead with no camera motion. The jet is attached to a motion path, flying in a straight line, the CV curve being comprised of 6 control vertices. It just doesn't look smooth. Anyone get any ideas?
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