This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
ok hear is the little test animation. I have not done the arms, but they are there. and the feet don't unfold. But the perpuse off all this was to show it was very posible to do.
no specal rigging, just parinting, some empty groups made and moving the pivot point. simple and fast.