Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 26-02-2004 , 05:25 AM
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Mclaren F1 - GTR (i think)

Tyres done with a mix of nurbs and polys - nurbs for the actual tyre...might re-do this later.

Body entirely in polys ATM

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# 2 26-02-2004 , 07:25 AM
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.....feedback??? as you can see it is untextured....any suggestions at all for anything?

# 3 26-02-2004 , 09:39 AM
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Could you post a reference pic of the McLaren F1? With that, we'll be able to help you out more.


That'll do donkey... that'll do...
# 4 26-02-2004 , 03:06 PM
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cool polys user added image


Lungs not guns....
# 5 26-02-2004 , 03:08 PM
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Nice start... I think you're on the actual McLaren F1-shape user added image
Needs a bit smoothing here-and-there though


whatever!
# 6 27-02-2004 , 11:28 PM
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lol, good point about the referance pics

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# 7 28-02-2004 , 05:06 AM
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is this for a low poly model ? if so your really close there. If not. Its looking like a good base to start adding detail on to.

Maybe a different angle on the view. and a wire frame if you like.

# 8 02-03-2004 , 02:24 AM
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Mclaren F1's(probably my favourite car) doesnt have hard edges going from the front to back over the door. But ide need to see a wire to tell you anything more. Ide say right now you have a good base for where you want to go.


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# 9 03-03-2004 , 02:50 AM
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thanks for your help, this is my first car, and i dont really know how to go around it. I am going to align everything according to the image planes, i am surprised how well its going user added image

After everything is done according to the image planes...I will then add detail so it looks right according to the eye. Then comes textures :S

Any suggestions about this?

Edit: the hard edges are mostly because i havent finished that area, and the settingd are wrong...will post some more pics soon (currently working on bonnet detail

# 10 03-03-2004 , 11:23 AM
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it´s a beautifull car in did, i just wish you luck and give some more detail to you model. i do like a lot this car user added image


weld some pixels !!!
# 11 07-03-2004 , 03:54 AM
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goddam image planes keep going wrong :S....i will have to redo them...here are some pics of the vertexs

# 12 07-03-2004 , 03:59 AM
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.

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