This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Yeah, I guess I really didn't phrase that very well.
For modeling I was looking to see if anyone knew of good character modeling tutorials beyond what is on this site. And I thought someone might know of a site that has movie or comic book character reference sheets also.
And for animation, I was wondering if anyone knew of tutorials specifically for characters that are fighting and interacting with collision detections and such.
Maybe most of this I should just figure out as I practice with what is already available on this site.
for fight animations with 2 or more characters there is not normally collision detection. Its all Key framed. Unless you are talking about games. In that case everything would be a different ball of wax.
So on that note I'm just wandering are you talking about a animation ? or a game ?
hey . im modelling a superhero too . im modelling batman for a remake of an old supernintendo game . i got my model sheets
from : https://dcanimated.toonzone.net/Model...ts/modmain.htm
they got batman,superman,batmanbeyond,justiceleague
cheack it out
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