Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
there need to be bubbles, liquid on the out-side of the glas (the bit there, when the liquid is cold ) ... of course refractive material, caustics, and something to reflect ...
and the ultra-last bit: citron in the middle as a focus for the eyes
Glass is easy - connect a SamplerInfo node to a Blender node and connect the latter to the Transparency and/or the reflection of your Blinn (or Phong/E)
practice until you like it - there are plenty of tuts on this one.
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