Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 03-04-2004 , 10:04 PM
Registered User
Join Date: Apr 2003
Posts: 37

attach multiple fur descriptions to poly?

Is it possible to attach multiple fur descriptions to poly? The reason I want to do this, is because I have a character who has a head of hair and a mustache. I know I can do that with just one bald map, however, the reason that I want to separate them, is because I want to animate the mustache when the character talks.
If this is not possible, then anybody have a better idea of how to make an "animatable" mustache.

Thanks.

# 2 03-04-2004 , 10:17 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
You might could create a mustache object that you apply the fur description to

# 3 03-04-2004 , 11:50 PM
Registered User
Join Date: Apr 2003
Posts: 37
hey great idea! I just duplicated the head which the fur was attatched to, and then attatched the other fur description to that. I could probably delete most of the duplicated poly, since there right on top of each other (if it would speed up the rendering time at all).

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