Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-10-2002 , 12:04 AM
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sub d boot.

all i can say. is that, new 3 point lighting is sweet. thanks mike. and all the other tutorials. learning a hell of alot.

# 2 03-10-2002 , 01:49 AM
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nice boot

# 3 03-10-2002 , 01:50 AM
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thanks snow board jenny..

# 4 03-10-2002 , 06:12 AM
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the front is a little funky, it has a unnatural fold that goes sideways.

# 5 03-10-2002 , 06:16 AM
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Stylin Boot

# 6 03-10-2002 , 07:19 AM
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oh.. heres the rest of the leg. i had hell of alot more. then i got a error message. bah.. hope i get some more energy ...tonight.

# 7 03-10-2002 , 07:21 AM
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whoops here it is. i like sub ds so much, it has the feel of. nurbs and polys. so cool.


Last edited by raul; 03-10-2002 at 07:40 AM.
# 8 07-10-2002 , 02:48 AM
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any improvements?
Looking very nice user added image

# 9 07-10-2002 , 02:52 AM
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nice work raul.. user added image

# 10 07-10-2002 , 03:45 AM
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thanks fella. romans always. there with that laugh.

well working on a new boot. Ha ha ha.. this is for a secret project. very hush hush.

# 11 07-10-2002 , 09:14 PM
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goo..

new work..

taking break..slow process,,,,,,,,,,,,,

# 12 07-10-2002 , 09:29 PM
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it's comin' along nicely raul.. user added image
(the smilie is a GOOD thing.. hehe)

# 13 07-10-2002 , 09:32 PM
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