Refining poly objects
Hi all,
when trying to refine a poly object which has both sharp angles and smooth flowing areas - what process do you use.
As you can see in the picture I lose a lot of the definition when smoothing the mesh. Should I bevel the hard edges, subdivide all the faces?
I am never sure what is the best method - if any for this.
cheers
Rich
Last edited by cb8rwh; 03-05-2004 at 06:58 PM.