Bicycle...double pivot problem
I would like to have any and all suggestions, regarding the following problem.
I have a bike model. It will be animated doing both front and back wheel wheelies.
What I would like to be able to do is to use the back wheel pivot to lift the front of the bike and the front wheel pivot to lift the back of the bike. Also, I would like the pivot for the front wheel to actually move with the front wheel.
I have tried using, hierarchy, parent, point and orientation constraints. All of these, in thier various iterations have failed miserably. We are ending up with double transforms...which seems logical enough.
Any suggestions Maya-nation?
Thanks in advance!
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