Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-06-2004 , 03:00 AM
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Join Date: Jan 2004
Posts: 17

Project Curve on Surface

I would like to know if I can Project Curve on Surface (Nurb) and then be able to use that curve as a manipulation tool. That was probably terrible wording.

I want to project say a circle shape onto a cube and then be able to select that circle shape and push and pull it like an Isoparm or Edge to reshape the cube. Is this doable? Right now I can only seem to be able to project the curve and then perform a Trim (which is cool, but not what I'm looking for) or reposition the curve on the surface by selecting and moving it.

Thanks!

# 2 22-06-2004 , 03:49 AM
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Lookup wire deformer in the docs...


Kari
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