Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-10-2002 , 03:20 AM
Registered User
Join Date: Oct 2002
Posts: 39

How do smoothing groups work in Maya?

I'm wondering how I can make Maya adjust the normals of my faces according to thier angle to each other. or how I can manualy assign smoothing groups.

~Raedius

# 2 12-10-2002 , 07:16 AM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I'm not sure if I understand your question right, but in the Soften/Harden Edges options, you can adjust the max angle that the soften/harden affects.

# 3 12-10-2002 , 12:31 PM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
do you mean how much u smooth ur model?


- Simon

My Website: www.Glass-Prison.com
# 4 12-10-2002 , 11:57 PM
Registered User
Join Date: Oct 2002
Posts: 39
Sorry, smoothing groups is a 3ds max term user added image

mtmckinley seems to have answered my question though.

~Raedius

# 5 13-10-2002 , 12:53 AM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
yeah i no its a max term, i just didnt really play with it much when i was still in max user added image


- Simon

My Website: www.Glass-Prison.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads