Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-06-2004 , 08:55 AM
cyberpap's Avatar
Registered User
Join Date: Feb 2004
Posts: 1

Again Birails tooolz

Hi , it there anyone knowing how to use Birails tools proper (1,2+3). Every time I model I do get "black spot" in some corners. Even when I add more span or rebuild curve/surface (same amount) I do get the black spots . Sorry for my english. So my question is how to model proper (In My case head) with Birails tools and how to get the "tansion" off the corners. Please need help here. It is hard to model with Biralis since it is so nervous, even to turn direction (surface) one way or another make the normals normals does not help. thx

# 2 02-07-2004 , 04:27 PM
Subscriber
Join Date: Feb 2004
Posts: 54
sorry for my spelling. but i know with birail 1 you get the crappy corner so thats with 3 curves but i like birail 2 better when you use four curves and i find the coners are better but with birail 3 i dont really know how to use it.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads