Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-07-2004 , 02:54 AM
wright100's Avatar
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Join Date: Jan 2004
Posts: 61

hey

does anyone know any good FREE tutorials on how to do wrinkles. Or could quickly explain the basic concept behind it so i can full around and figure it out. Also, does anyone know any good sites for reference images. I can't draw for anything. lol. If u can help with any of these i'd be very thankful.

Wright100

# 2 23-07-2004 , 07:13 AM
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Join Date: Jun 2004
Posts: 119
Not sure about the wrinkles, but the blueprint section of https://www.suurland.com/ has some great references for things like planes, cars, tanks, boats etc etc

Happy Maya-ing!

# 3 23-07-2004 , 08:26 AM
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Location: copenhagen - denmark
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the best (and only) wrinkle tutorial i've seen is the one on this site.

It's not free though, but 1 point isnt much to pay user added image


Kim Rotbøl-Larsen

www.rotbol.dk
Jan/Feb Challenge 2006 W.I.P
# 4 23-07-2004 , 03:41 PM
wright100's Avatar
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Posts: 61

Awesome

THAT SITE IS AWESOME. I love those reference images. That will give me something to work on for the rest of the summer.

I found that wrinkle tutorial, but i was lookin more toward facial wrinkles. Is it the same concept?

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