This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Looking nice m8 but i'm sorry to say i'm with Kevin on this one. Seeing all the effort and detail in the legs I was expecting a detailed rib cage constructing or similar.
Also as Ransick said lighting really makes the scene. One final point, sorry to be full of negatives dude, but the texture on the road could do with a higher res image and a bit of bump map tweaking.
Hmm that sounds like a lot of critism for a really good piece of work, sorry it's coming out like that, please keep up the good work .
You are right.
This scene is without lights, and for the road...........yeah......i need i textury with high resolution!!!
Thanks for the advices. I keep that on mind!!!!
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