Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-08-2004 , 01:37 AM
gohan1842's Avatar
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Join Date: Jul 2004
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HOW DOES THIS LOOK

hey me again i was just wondering if this looked good for only 1 nurbs sphere (well 2 sepereate ones for the eyes)

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# 2 05-08-2004 , 02:52 AM
THX1138's Avatar
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looking pretty good. Modeling with nurbs is a little bit different than modeling with polygons. You mainly work with splines and curves, and do alot of lofting. Primitives are mainly used to rough in a basic shape. Then you use a variety of nurbs tools to add detail to the model.

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