This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
ok. i got stuk now.
when i hit "edit polygons /merge vertisees"
(after neck and skul are "edit polygons/combine/union" in part III)
it stays three. what should i do to make them actually one vertice?
tips are welcome tnx ;-)
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