Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 09-08-2004 , 08:48 PM
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Thanks for pointing that out VK, I have shortend the arms and it looks much better now user added image.
Well here is pretty much the finished thing, all thats left is rigging and painting weights (which I still need to learn) but Ill start on that tomorrow.

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# 17 10-08-2004 , 12:22 PM
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Whew finally got the rig and painting weights out of my way.
Posed my character a bit:

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# 18 10-08-2004 , 01:14 PM
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Looking good RC, I await with baited breathe to see what you've planned to do with him user added image :p

# 19 10-08-2004 , 02:49 PM
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Hey cool RC! Great job! You've come a long way!


Imagination is more important than knowledge.
# 20 10-08-2004 , 03:48 PM
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Thanks lonepig and Peltra. I guess I should get started on a gun, I mean whats a mexican without a gun. user added image


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# 21 10-08-2004 , 06:28 PM
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Ok I made the ultimate mexican gun, the sawed-off shotgun!!!

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This character is fully completed now (finally) user added image


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