Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
ok. i got stuk now.
when i hit "edit polygons /merge vertisees"
(after neck and skul are "edit polygons/combine/union" in part III)
it stays three. what should i do to make them actually one vertice?
tips are welcome tnx ;-)
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