This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Don't forget, folks, because of the increased time span of the challenge, we're going to need 8 final normal entries from the Simply sites to award the grand prize! (for example, 3 from SL and 5 from SM or vice versa)
New prize policy announced! Check out the thread in the challenge forum. Let me know THERE if you want the new policy to take affect for THIS challenge or if you'd rather it go into effect in the NEXT challenge.
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