Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 17-08-2004 , 12:05 PM
dragonfx's Avatar
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Join Date: Jul 2003
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hardware displacements

anybody knows how to make hardware maya render displacements w/o modify>convert>disp to polys?

or if it can be done someway in any renderer engine w/o 3.0 shaders?

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