Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-07-2004 , 03:28 AM
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how to reflect paint stokes?

# 2 27-07-2004 , 04:00 AM
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*nevermind*, just shows that i know nothing of Paint FX


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Last edited by f50; 27-07-2004 at 06:14 PM.
# 3 27-07-2004 , 02:24 PM
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you might have to convert those strokes to poly's. Since Paint Effects is a post process it does not show up in reflections.

# 4 17-08-2004 , 10:48 PM
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I think he's talking about mirroring it from one side to another. I'm not too sure but you could try this: group all of the strokes, and the curves and every thing, duplicate it, and in the channel box, type -value in scale axis you want to mirror.


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