Combat 'Bot
After going though my last project one thing became very clear. I really need to start working on Rigging and Animation so that I can start doing actual full scenes instead of just characters.
So to start off this little endeavor I'm designing a combat Robot. Here is what I've got so far. I'm trying to keep the design close to the tutorials I've found on rigging this type of mechanical unit, the mechrig tutorial from here and another walker tutorial from highend3d.com. At the very least I want to get it into some sort of pose if not animate a walk cycle.
~GateKeeper
Not really certified not really new!