Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 23-08-2004 , 08:29 AM
Stephen's Avatar
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Alpha Channel visible

Hi all,
Can anyone tell me how to make the alpha channel of the flag invisible. It works to a degree but you can see an edge to it which I cant get rid of... any help?

Cheers guys
steve

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# 2 23-08-2004 , 08:38 AM
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Check that your UVs are inside the 0,0 - 1,1 area in the UV texture editor and/or try turning off the wrap in your place2dtexture node...


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