This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hey all im making is a simple animation for my mech im making. nothing to fancy cause i am blanking out which is y i am here. here is an image of the starting leg. i need some ideas on what to add for some nice details. yes i have looked at many ref images but nothing seems to come to mind that i like.
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