a script that moves the pivot at the origin
hello. i know there are a few MEL savvy mods on this forum, as MEL is not my favorite thing to do. this may seem like a simple 4-5 line script to most, but i've tried and all failed miserably. heh.. i won't even post my so called "code" as it was way off...
so please a little help to speed my modeling process and technique.
read title: a simple script that takes the pivot of object selected and places the pivot at the origin [0 0 0]any object type or mesh etc... ,
thanx in advance :tup: