Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 27-08-2004 , 01:35 PM
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mtmckinley

hey mt,

I know you use to work at a gaming industry and all, if you don't mind, whats the starting salary for a gaming 3d modeler and a high res modeler(ie movies)? And how good are the bonuses? I heard You don't get paid over time either and the big bonuses arent so big if you count the lost over time pay. I been thinking...40 k a year living in the bay area is almost suicide....

# 2 27-08-2004 , 02:12 PM
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Join Date: Aug 2002
Location: Seattle, WA
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I still work in the game industry, thankfully. user added image

Salaries are so relative, that it doesn't really matter how much I make. It all depends on so many factors, not the least of which is location.

Check out the Gamasutra Game Developer Salary Survey for some good info:

https://www.gamasutra.com/features/20...olsen_01.shtml

Might need to register at the site to be able to see it.

I changed the title of the thread to something more fitting.

# 3 27-08-2004 , 02:26 PM
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thanks ill check it out user added image

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