Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 04-10-2004 , 09:58 AM
luke's Avatar
Registered User
Join Date: Mar 2004
Location: leuven
Posts: 122
me thinks it very cool !!! good !!!

# 17 09-10-2004 , 04:16 PM
rhaoosh's Avatar
Registered User
Join Date: Oct 2003
Location: Toronto
Posts: 79
Cool! Head, neck and lower body is perfect. Ab muscles are too much for me and I think the shoulders should be wider to make him manly-er?. That's it!
Looks like he'll fit right in with Mr Incredible!

Can't wait to see the animation.


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 18 09-10-2004 , 04:47 PM
Subscriber
Join Date: Jan 2004
Posts: 12

Thanks

Thanks for your words of encouragement....I have him rigged but the skinning and muscle deformation process is driving my mad!!!!!!!!! Anyone got any helpfull tips or good tutorials I could use???
hopefully I`ll have some animation tests soon...
I`ll post them a.s.a.p

Thanks again,


Moonboy

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads