Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 12-10-2004 , 05:18 PM
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Join Date: Aug 2004
Location: oakland/berkeley, CA
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mirror geometry

hello, i applied mirror geometry successfully along the -X axis, but when i extrude edges, on the mirrored side, the new edges do not get extruded? have i set an option incorrectly?

thanks for your help

christian

# 2 12-10-2004 , 05:22 PM
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Join Date: Mar 2004
Location: leuven
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you might try selecting instance in the duplicate>options.
hope this helps

cheers

luke

# 3 12-10-2004 , 05:25 PM
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when i duplicate and use instance.. must all objects that i duplicate be set up along the orgin or X axis and such? becuase when i do this it ends up on top or something of the original geometry


thanks

# 4 12-10-2004 , 05:42 PM
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Location: leuven
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below settings usually work for me.
if the result is not what i ntended i just try
the other axes til i get what i need ...

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