This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I am having a problem when convert nurbs to poly - when i do this and delete the original nurb version it seems to have duplicated the lines/faces and i have to go in later on and delete all of them manually - if i am doig something wrong pls let me know or if there is a faster way to remove them pls let me know as it is a little bit painful doing this.
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