Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 17-10-2004 , 11:29 AM
blesz's Avatar
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Join Date: Oct 2004
Posts: 1

Binding the Model with the Skeloton...

Ok I know how to make models and I know how to create Skelotons but I don't know how to bind them together so they can work as one. Can Someone help me out I'm kind of lost at this point.

# 2 17-10-2004 , 12:16 PM
mumbojumbo_13's Avatar
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Join Date: Oct 2002
Location: The Land Down Under
Posts: 1,047
if you have the skeleton positioned inside the mesh
then press F2 go Skin-->Bind Skin --> Smooth bind
hope that helps


Thanks for wasting your time reading this line.
# 3 17-10-2004 , 03:11 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Make sure you select the skeleton and then shift-select the geometry you want bound before that, though.

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