Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 28-10-2004 , 10:14 PM
Subscriber
Join Date: Oct 2004
Posts: 1

How to close hole in the head

Hi everyone,

after watching Kurt's Cartoon Dog tutorial (great tutorial, btw. Thanks a lot Kurt) I tried to model my own cartoon character.
But when I convert my model into subdivisions a strange hole appears where the head's top edges meet.
(see image below)
Does anyone have a solution how to get rid of it?

Thanks.

user added image

# 2 28-10-2004 , 10:22 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Try merging the verts just on the very top of the head.. then try again...


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads