Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 01-11-2004 , 11:05 PM
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Join Date: Oct 2004
Posts: 29

all in one/sections poygons

When you make a plane, car etc do you make it all in one go or in sections. Is there a difference.


Any help thankful user added image

# 2 02-11-2004 , 01:23 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
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for such models as cars or places, it is modeled peice by peice.

i find that also more accurate and intuitive.

# 3 02-11-2004 , 07:19 AM
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Join Date: Dec 2003
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If you cannot decide I would suggest thinking about it how they manufacture it real life. I would say if its good enough for companys making millions of dollars its efficient enough. Something like a hammer could be made out of one peice, but I guess its whatever suits you best.

# 4 02-11-2004 , 10:15 AM
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thanks

thanks alot I hadnt thought of that

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# 5 14-11-2004 , 04:42 PM
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Join Date: Nov 2004
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ok

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