This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
If you cannot decide I would suggest thinking about it how they manufacture it real life. I would say if its good enough for companys making millions of dollars its efficient enough. Something like a hammer could be made out of one peice, but I guess its whatever suits you best.
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