Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-11-2004 , 03:30 PM
Registered User
Join Date: Nov 2004
Posts: 2

Polygon or NURBS??????

I'm starting to make an airwolf but I'm not sure whether to use NURBS surfaces, NURBS curves or Polygons



Please Help

any help appreciated

# 2 01-11-2004 , 04:33 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
I prefer polygons. I feel they're more flexible then the alternatives.

# 3 14-11-2004 , 04:44 PM
Registered User
Join Date: Nov 2004
Posts: 5
i like nb

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