Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
thanks guys I hope i finish too! yeah yeah! translucent wings!! I want that! here is an early render... i feel like i am speeding through this too quickly and not spending the time i would like on certain things. But thats my own fault for entering late :/
how do i get rid of the jagged edges of the non ray traced shadows? i cant remember?!?! I adjusted the bias (i think thats what i did) to .4, which made it a bit better...
ROTFL!!! I have been away for the (US) holidays and havent got anything more to show I am hurrying home from work tonight and packing (I am moving) then I will try and get something posted after that... Then I might have a large glass of scotch to wind down.
I knew i shouldnt have joined the comp at the mid way point, I will never learn...
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