Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-12-2004 , 01:51 PM
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Join Date: Dec 2004
Location: UK
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Poly-Subdiv Problem

I've been modelling a character,

Somewhere along the line i've changed something, so when it came to duplicating one half to make the full figure, somethings gone wrong and it's got a shadow effect instead of the actual surface.

I've attached a screenshot so that you can see whats happening.


Any idea's what i've done and how i can fix it, because it's just so frustrating!


Cheers, Vicky

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# 2 04-12-2004 , 11:20 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Hi Vicky

Is it a poly to subdivision problem as the post says or is it just a duplicate and mirror prob? Is it a poly object or SubDivision Surface?
_J

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